Fading Suns of Corinth Warhammer 40000 campaign. Turn 1
Few weeks ago, I joined to a group of friends to play Warhammer 40000 narrative campaign. Fading Suns of Corinth sector is the story of mysterious Necron activity and the clash of few armies attracted by the riddle of Corinth. Soon the campaign is about to start. The first battle is already scheduled for April 10th. So, it’s time to start the preparations. The scenario The story is at very start. Eight armies came to the sector to check Necron plot. My Blood Angels were forced to deal with Dark Angles. 1500 points. Blood Angels are trying to set up a base site on one of the planets. Unfortunately for both sides, Dark Angels chose the very same site, but arrived a moment later. Attack was commenced, and the battle was on. Blood Angels defend their base. 50% of the army set up normally in the deployment zone. Second half is in the reserves and enter form the second turn with usual reserves rules. Dark Angels do not deploy in normal fashion, but all …